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Games & Entertainment

In 2013, the worldwide video game marketplace, which includes video game console hardware and software, online, mobile, and PC games, reached $93 billion. Many US-based game developers and publishers face growing demand—but also competition—from outside the US and have to make their games available in more than just English.

In 1958, a scientist named William Higinbotham created "Tennis for Two." The game was never commercially released because it was meant to be an electrical experiment rather than an actual video game. By the late 1970s—when personal computers started to become widely available—the computer game industry started to take shape and grow along with the advancement of computing technology and, eventually, the Internet.

Founded in 1968, ENLASO was at the forefront to support multilingual solutions for the rapidly growing games industry. Over the years, ENLASO has gained invaluable games localization expertise and our dedicated games localization specialists are able to offer a full range of services to games developers and publishers alike. Whether you are looking to localize games for smart phones, console games, computer-based games, mobile games, or arcade based video games, ENLASO provides you with a customized games localization strategy that will fit your budget, quality expectations, and deadline.

ENLASO’s games localization specialists offer all the services you require and expect from a one-stop shop games localization vendor, including:

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